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Free location-based VR and XR resources

Market reports, buyer's guides and research for the people building location-based entertainment, free to download with your email.

These seven are free for everyone. The whole research library is included with LEXRA membership.

Sandbox VR UK investor pitch deck cover

Sandbox VR UK Investor Pitch Deck

See operating numbers from working free roam venues. This deck, from the 2024 crowdfunding campaign of Sandbox VR's UK franchisee, shows operating margins and customer acquisition costs.

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Zero Latency free roam market report cover

Zero Latency Free Roam Market Report

Understand who buys free roam VR and why. Zero Latency's research found most guests come for the technology rather than the content. It is a marketing piece, and it carries useful audience data all the same.

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NRG Gen Alpha research cover

NRG Research: Gen Alpha and the Box Office

Your next decade of guests is Gen Alpha. NRG's research shows how America's youngest moviegoers are reshaping the theatrical experience, and what they expect from a night out at the movies.

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VR Arcade Game Buyer's Guide cover, DIY free roam issue

Bob Cooney's VR Buyer's Guides

Pick the right VR attractions for your venue and skip the expensive mistakes. These guides distil what Bob Cooney learned from hundreds of operator conversations over the last decade. The latest edition is the Do It Yourself free roam guide, which walks you through building your own free roam VR arena.

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Earlier editions: Spring 2023 and Fall 2022.

Strategic Approach to Selecting VR Attractions cover

A Strategic Approach to Selecting VR Attractions

Work out which VR attraction fits your venue, from FECs and karting centres to trampoline parks, water parks and malls. The guide is from 2019 and some examples show their age; the decision matrix still does the job.

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Innovation Guide for Location-Based Entertainment cover

Innovation Guide for Location-Based Entertainment

Design experiences your guests remember and talk about. This guide applies human-centred design practice to location-based entertainment.

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Members get the whole library.

These seven are the public shelf. Inside LEXRA you get the whole research library: IAAPA's quarterly research trends, McKinsey on IP in location-based entertainment, the TEA Global Experience Index, hardware spec sheets, frameworks and webinar recordings. Alongside it, membership includes standards committees, group savings, research and benchmarking, networking, training and promotion.

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Free LEXRA resources

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One email unlocks every resource on this page, now and next time.

Immersive Audience Report coverSandbox VR UK pitch deck coverZero Latency market report coverNRG Gen Alpha research coverVR Buyer's Guide coverSelecting VR Attractions guide coverInnovation Guide cover

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